Quick answer
Reading the post-match timeline and summary
When the match is over, the match page becomes a post-match summary with the result, the timeline, the goalscorers, and (where available) video highlights. This article walks through what's in the summary, how to read the timeline, and what's different across audiences.
Open any past match — from the match list, your child's Plan tab, the coach dashboard, or the manager portal. Past matches show a "Full time" label and the final score; tap to open the summary.
The post-match summary has four main sections:
| Section | Content |
|---|---|
| Header | Final score, kickoff date and venue, the league (or "Friendly"), and the Live Activity-style team logos. |
| Goalscorers | Goals for both teams in chronological order. For your team, scorer name and assist (if recorded). For the opposition, name if recorded by the coach. |
| Cards | Yellow and red cards for both teams with the player name and minute. |
| Timeline | A chronological list of every event logged during the match — kickoff, half-time, second-half kickoff, substitutions, goals, cards, full-time, plus any custom events the coach added. |
| Match notes | Any post-match note the coach has shared with the squad. |
| Highlights | If your club uses Veo or has uploaded video, the highlights are embedded here. See Where can I find match video and highlights?. |
Each timeline entry shows:
- Minute — based on the match clock the coach was running.
- Event type — kickoff, half-time, goal, card, substitution, full-time, or a custom note.
- Detail — for goals: the scorer (and assist). For substitutions: on / off players. For cards: the player and colour.
Entries are in match order, top to bottom.
If the coach was running the match in Basic mode, the timeline will be much shorter — typically just kickoff, full-time, goals, cards, and any substitutions. There's no minute-by-minute event log because Basic mode doesn't capture one.
For each player, their minutes played are calculated from the lineup, kickoff, and any substitutions. Minutes appear on the player profile (Stats tab) rather than on the match summary itself. Minutes accumulate across the season for season-level playing-time reports.
For MJDL and GJDL matches, minutes are private to each family: as a parent or player you'll only ever see your own child's minutes — on their stat bar in the match summary and on their profile. You won't see other players' minutes for these programs, whether the match is live or finished. This keeps development- league game time between each family and the coach. Other programs (such as BYL and Men's) continue to show the full squad's minutes.
Parents and players see the full summary as described above, plus the head-to-head history (see Head-to-head history with an opponent). In MJDL and GJDL, the squad table still shows the team's goalscorers and assists, but there is no minutes column at all — your own child's minutes are shown in their stat bar at the top of the summary (see Player minutes above), and other players' minutes stay private.
Coaches see everything parents see, plus a Make changes button at the bottom of each squad list and the events card that opens the match sheet (see Fixing the match afterwards below), and an internal-notes section visible only to coaching staff.
Team Managers see the same view as parents. If the team manager had Track live matches permission and was the one running the tracker, they have edit access on timeline entries the same as the coach.
Public live page (anyone with the share link) sees the result, goalscorers, cards, and the team logos — but no internal notes and no per-player minute tally.
Tracking a match live while coaching it means mistakes happen — a mis-tapped substitution, a goal logged to the wrong player, a position change nobody had time to record. The match sheet is where the coach (or a team manager with tracking permission) fixes them, and it's available on every completed live-tracked match for as long as the match exists. There's no edit window that closes and no need to contact Clubhouse support.
Tap Make changes — the button at the bottom of either squad list or the events card — to open the match sheet, one picture of the match with no tabs to choose between:
| Part | What it's for |
|---|---|
| Goals and cards | A chip for every goal and card, on each side. Tap a chip to correct that moment. The score itself stays in the match header above. |
| Chart | One row per player, with a bar for each spell on the pitch and a marker for each goal, assist or card. Tap a bar to correct time on the pitch, a marker to correct the moment, or the join between two bars to correct the substitution. |
| Add | One button for anything that was missed — a goal, a card, or a substitution. |
The rule is the same wherever you are: tap the thing that's wrong. If a player's minutes don't look right, tap that player's bar. If a goal is credited to the wrong player, tap the goal. You never have to work out which screen owns the fix.
Players who didn't get on are listed together at the bottom, so a missed substitution is easy to spot and correct.
Tapping a player's bar opens their match as the spells they actually played, rather than as the events underneath:
- On at and Off at minutes for each spell, with FT for a player who was still on at full time.
- A position for each spell.
- Split (the scissors) to break one spell in two — this is how you record a position change partway through.
- Add time on pitch for a second or third spell, and the bin to remove one.
As you edit, the panel shows what the minutes will become ("41' → 70' · CB 41' + RB 29'"), so you can see the fix land before you commit it. Apply changes saves it, and the chart updates immediately.
The player's goals, assists and cards are listed underneath, and tapping one opens it for editing — so a goal credited to the wrong minute is fixed without leaving the player. A red card is a special case: it ends a player's match, so time on the pitch can't run past it.
If the player came off as part of a substitution, moving their minute leaves the player who came on where they were. The match sheet notices and offers to move them too, rather than doing it silently.
If someone else has edited the same match since you opened it, your change is rejected rather than overwriting theirs, with a prompt to refresh and try again.
Correcting a match doesn't send a fresh push notification — the numbers update quietly in the app and on the public page, and flow through to season stats and playing-time reports. Every change is recorded against the person who made it, so a club can always see who corrected what.
For a major result correction (your team's score moves more than 2 goals, or the win/loss flips), a small banner appears on the match page noting "Result corrected on [date] by [coach]" so it's clear the score has changed.
If your club uses Veo and the match was recorded, highlights typically appear within 24-48 hours of the match. They embed directly into the post-match summary. See Where can I find match video and highlights? for details on how Veo works.
The match summary has a Share button (top-right) that copies a public link to the match page. Anyone with the link can see the result, the timeline (event-level), and the highlights — no login required. Useful for sharing with extended family who aren't in Clubhouse.
The shared link does not expose internal coach notes or per-player development data.
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